The Noblest Prize
A downloadable game for Windows
This game was created in three days as part of the IU Game Jam 2023.
"The Noblest Prize-Version1.4" <- This version is the one to play. Ending Screens are implemented, the worst bugs are fixed, UI scaling works as it should. Oh and you can finally skip the intro cutscene ;) Only one Bug with the second dialogue
"The Noblest Prize_Version1.3"<- absolutely broken... ups
"The Noblest Prize_Version1.2" <- Thought everything wasdone, but there are still scalins issues and missing music... ups.
"The Noblest Prize_Version1.1" <- This version is slightly improved. Endings still dont work, but the intro cutscene is implemented and some scaling work has been done. Audio should also work, but not the Options slider associated with it.
"The Noblest Prize_Version1" <- This version here was finished in time for the 6th IU Game Jam 2023. However, it still has some unfinished elements (e. g. the sound is missing in the game and the menus/dialog sequences are not scaled properly). :c
Currently working on an improved version, when it is finished it will be uploaded here as well! We would be happy if you would check it out aswell! ^-^ <3
Status | Prototype |
Platforms | Windows |
Authors | chiara.marker, Nichelbichel, Jamei Games, MissSpelled, HowToBeHayes |
Genre | Platformer |
Tags | 2D, dialogue, Game Jam, iugamejam, Side Scroller, Unity |
Comments
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Good sound selection in all scenes, but more auditory feedback is needed in the respective game actions, especially for items.
In the dialogues between the protagonist and the respective NPCs, it is nice to observe that the speaking party was graphically highlighted (light/shadow effect). An auditory dialogue would be nice here.
Unfortunately, the game still hangs up on certain questions during Chew Baka.
The puzzles are coherent and, above all, correctly sequenced. Nothing is anticipated, which is a good thing. Graphically, I was taken with the king of the desert (great hypnotic look).
The replay value is currently somewhat disturbed by the cutscene at the beginning, as you might want to skip it if you want to try again.
I wonder if the bottomless fall at level 1 in the forest is intentional. But it's good that you can get out of there by pressing the ESC key.
The game as a whole was fun, which is the main thing.